Students
Recent Student Posts
Trevor Owens→ A Walk Down Edutainment Lane: Or, What Target Taught Me About Serious Games
Apparently war game sims sell, even oldish ones. Last weekend I took a quick walk through the games section of our local Target to see what new Wii and DS games looked fun. After picking up a copy of Cooking Mama, I took a gander at some of the games on the next row of shelves. The next aisle over ... [Link]
Trevor Owens→ Simulation As A Way of Knowing: First Reflections on Will Wright’s Keynote at the 5th Annual Innovations in e-Learning Conference.
It’s not everyday that one gets to swoon as a big time fan boy. Will Wright spoke at the Innovations and e-Learning Symposium and I had the chance to stake out a spot right in the center of the room and soak up a bit of Wright’s visionary gamer visions. Beyond making some of the biggest games of all time ( ... [Link]
Trevor Owens→ Distributed Research Tool Instruction: Think Interlibrary Loan for Training
The ever growing heap of neat digital research tools is simultaneously fascinating and problematic. Some of this stuff really has the potential to be transformational, to provide new avenues for scholarship, and teaching, but the sheer quantity of tools makes it a bit difficult for scholars and teachers to know where to start from, and what to do when they ... [Link]
Trevor Owens→ Design Rationale: Playing History
This week in Clio Wired: Creating History With New Media each of my classmatees has been diligently working on composing a design rationale for each of our projects. Below is my rationalization. You can also view it as this PDF. Design Rationale Playing History Related to this I thought folks might be interested in the slides for the presentation ... [Link]
Trevor Owens→ Re-mixing The Tech Tree: Build Your Own History Of Science
A few weeks back Rob Macdougall posted a great essay about using the game Civilization’s approach to the history of science and technology as a point of entry into conversations about models for representing the history of science and technology more broadly. Rob’s students picked apart the way the game allows players to develop science and tech. Student’s then proposed ... [Link]
Trevor Owens→ Marie Curie on Ada Lovelace Day
Today is Ada Lovelace Day, an international day of blogging to draw attention to women excelling in technology. From their website, ‘Women’s contributions often go unacknowledged, their innovations seldom mentioned, their faces rarely recognized. We want you to tell the world about these unsung heroines.” I think the day is a great idea, and it offers another opportunity . Not ... [Link]
Trevor Owens→ Sitemaps and Wireframes: Playing History
Tonight in my Creating History with New Media class were workshoping our sitemaps and wireframes. I worked these up a few weeks ago, before we started building the live site, so some of this has already changed, but it is still worth sharing as part of the process. See the wireframe shots below. Homepage Item page Search ... [Link]
Trevor Owens→ Omeka Not Just For Exhibits: Using Omeka To Build A Colaborative Directory
While Omeka is billed as a CMS for exhibiting cultural heritage projects it’s also a awesome platform for publishing collections of all sorts of stuff with rich metadata. Jim and I have been cracking away on our Playing History project and I thought I would share some of our experience working with and modifying Omeka to do some very un-museum-exhibit-y ... [Link]
Trevor Owens→ Strategy and Scope: Readings In Digital Humanities Project Management
One of the first steps in constructing a digital humanities project is to define your strategy and project scope. This week in our creating history and new media class we had a great discussion about a topic most of the class had not really considered, what I would call project management in the digital humanities. Our discussion centered on two ... [Link]
Trevor Owens→ Recap from first Triannual Zotero Trainers Workshop
Last week I had the pleasure of running the first in Zotero’s triannual (that’s three times a year) workshops for Zotero trainers (looking for a better name for “trainer”). I had a great time, and I think everyone left with a nice balance of practical next-steps for making Zotero work at their own institutions and rabid enthusiasm for the exciting ... [Link]
Trevor Owens→ A Walk Down Edutainment Lane: Or, What Target Taught Me About Serious Games
Apparently war game sims sell, even oldish ones. Last weekend I took a quick walk through the games section of our local Target to see what new Wii and DS games looked fun. After picking up a copy of Cooking Mama, I took a gander at some of the games on the next row of shelves. The next aisle over ... [Link]
Trevor Owens→ Simulation As A Way of Knowing: First Reflections on Will Wright’s Keynote at the 5th Annual Innovations in e-Learning Conference.
It’s not everyday that one gets to swoon as a big time fan boy. Will Wright spoke at the Innovations and e-Learning Symposium and I had the chance to stake out a spot right in the center of the room and soak up a bit of Wright’s visionary gamer visions. Beyond making some of the biggest games of all time ( ... [Link]
Trevor Owens→ Distributed Research Tool Instruction: Think Interlibrary Loan for Training
The ever growing heap of neat digital research tools is simultaneously fascinating and problematic. Some of this stuff really has the potential to be transformational, to provide new avenues for scholarship, and teaching, but the sheer quantity of tools makes it a bit difficult for scholars and teachers to know where to start from, and what to do when they ... [Link]
I study history.→ fin.
So, i've posted the version that meets the requirements I set at the beginning of the class. I'm happy with the class and what I learned. I'm even happy with what I accomplished over the course of the class. I still have a to-do list of stuff to do over the summer. Themes and documentation are at the top of ... [Link]
Document→ Final Project
So, my project is done. Well, it isn’t exactly done, but I feel that I completed what I set out to do. I added more items than I expected and did a lot less with the videos than I had planned. I was a little frustrated by using a content management system at first, because I spent a great deal ... [Link]
Arma Virumque Cano→ Finished product
I am all done with my project (or at least I have to be as it is due today, right?) Building a site is time-consuming. Understatement of the year I know, but seriously I think that has been kind of surprising to me. Every time I go to my site I think “Oh, I could change that just a little ... [Link]
I study history.→ Finished! (No, not really)
So I have to add the images to the site and clean up some of the CSS that doesn't want to layout correctly, but it's functional. Curiosities of the Street I should have the theme and plugins documented and polished to submit to the omeka repository next week. Funny thing is that even though it's "finished" (meaning I hit the ... [Link]
Gwen for History 697→ Reflections on my site
Now that my site is nearly finished I can say that I have been looking forward to being completed very much…This has been a tough class for me on many levels – not the least because I have never done of any of this before including scanning, photoshop, let alone CSS or HTML – other than what I had done ... [Link]
Arma Virumque Cano→ Updated…
Alright, so after hours of trying to figure out what the heck was going on with my primary navigation bar, I finally got. So it should be visible in both IE and Firefox….. yea….. Again, the site can be found here… [Link]
Arma Virumque Cano→ Website progress
My site is really coming along. At this point I’m just adding a little bit more description to each image I have uploaded. I completely changed my header, which I think helps in carrying the visual aspect I desired for the site as a whole throughout. All in all, I’m pretty happy with everything I’ve done and think my site ... [Link]